;PSPad user HighLighter definition file [Settings] Name=Extensible 3D (X3D) HTMLGroup=1 FileType=*.x3d CommentString=# SlashComment=1 CComment=1 SharpComment=1 SlashComment=1 IndentChar= UnIndentChar= TabWidth=2 CaseSensitive=1 SingleQuote=1 DoubleQuote=1 KeyWordChars=-_?! CodeExplorer=ftXML [KeyWords] accessType= actionKeyPress= actionKeyRelease= activate= address= alpha= altKey= ambientIntensity= Anchor= antennaLocation= antennaPatternLength= antennaPatternType= Appearance= appinfo= applicationID= Arc2D= ArcClose2D= articulationParameterArray= articulationParameterCount= articulationParameterDesignatorArray= articulationParameterChangeIndicatorArray= articulationParameterIdPartAttachedArray= articulationParameterTypeArray= articulationParameterValue0_changed= articulationParameterValue1_changed= articulationParameterValue2_changed= articulationParameterValue3_changed= articulationParameterValue4_changed= articulationParameterValue5_changed= articulationParameterValue6_changed= articulationParameterValue7_changed= AS= attenuation= AudioClip= autoOffset= avatarSize= axisOfRotation= Background= backUrl= bboxCenter= bboxSize= beamWidth= beginCap= Billboard= bindTime= BooleanFilter= BooleanSequencer= BooleanToggle= BooleanTrigger= bottom= bottomRadius= bottomUrl= Box= CADAssembly= CADFace= CADLayer= CADPart= ccw= center= centerOfMass= centerOfRotation= centerOfRotation_changed= CG= Circle2D= class= closed= closedSurface= closureType= collideTime= Collision= color= Color= colorIndex= colorPerVertex= ColorRGBA= component= Composed3DTexture= ComposedCubeMapTexture= ComposedShader= Cone= connect= containerField= content= Contour2D= ContourPolyline2D= controlKey= controlPoint= controlPoint_changed= convex= Coordinate= CoordinateDouble= coordIndex= creaseAngle= crossSection= cryptoKeyId= cryptoSystem= cutOffAngle= cycleInterval= cycleTime= Cylinder= data= dataLength= deadReckoning= deletionAllowed= depth= description= description= detonateTime= diffuseColor= dir= direction= DirectionalLight= directOutput= Disk2D= diskAngle= displacements= documentation= duration_changed= edgeBeginCoordIndex= edgeBeginVector= edgeEndCoordIndex= edgeEndVector= edgeRound= elapsedTime= ElevationGrid= emissiveColor= enabled= encoding= encodingScheme= endAngle= endCap= enteredText= enterTime= entityCategory= entityCountry= entityDomain= entityExtra= entityID= entityKind= entitySpecific= entitySubCategory= equiv= EspduTransform= exitTime= EXPORT= Extrusion= faceCoordIndex= faceEmpty= faceHidden= faceTexCoordIndex= false= family= fanCount= fieldOfView= fieldValue= filled= FillProperties= finalText= fired1= fired2= firedTime= fireMissionIndex= firingRange= firingRate= FloatVertexAttribute= Fog= FogCoordinate= fogType= FontStyle= forceID= fraction_changed= FragmentShader= frequency= fromField= fromNode= frontUrl= fuse= FX= GeneratedCubeMapTexture= GeoCoordinate= geoCoords= GeoElevationGrid= geoGridOrigin= GeoLocation= GeoLOD= GeoMetadata= GeoOrigin= geoSystem= geovalue_changed= GeoViewpoint= GLSL= groundAngle= groundColor= Group= hatchColor= hatched= hatchStyle= headlight= height= hitGeoCoord_changed= hitNormal_changed= hitPoint_changed= hitTexCoord_changed= HLSL= horizontal= http= child1Url= child2Url= child3Url= child4Url= image= Image3DTexture= ImageCubeMapTexture= ImageTexture= IMPORT= index= IndexedFaceSet= IndexedLineSet= IndexedQuadSet= IndexedTriangleFanSet= IndexedTriangleSet= IndexedTriangleStripSet= info= Inline= InlineDEF= innerRadius= inputFalse= inputNegate= inputSource= inputTrue= integerKey= IntegerSequencer= IntegerTrigger= intensity= isActive= isBound= isCollided= isDetonated= isLoaded= isNetworkReader= isNetworkWriter= isOver= isPaused= isRtpHeaderHeard= isSelected= isStandAlone= isValid= jump= justify= key= keyPress= keyRelease= keyValue= knot= lang= language= leftToRight= leftUrl= length= lengthOfModulationParameters= level= limitOrientation= linearAcceleration= linearVelocity= lineCount= LineProperties= lineSegments= LineSet= linetype= linewidthScaleFactor= llimit= loadTime= localDEF= LocalFog= location= LOD= loop= marking= mass= Material= matrix= Matrix3VertexAttribute= Matrix4VertexAttribute= maxAngle= maxBack= maxExtent= maxFront= maxPosition= meta= MetadataDouble= MetadataFloat= MetadataInteger= MetadataSet= MetadataString= MFBool= MFColor= MFColorRGBA= MFDouble= MFFloat= MFImage= MFInt32= MFMatrix3d= MFMatrix3f= MFMatrix4d= MFMatrix4f= MFNode= MFRotatio= MFString= MFTime= MFVec2d= MFVec2f= MFVec3d= MFVec3f= minAngle= minBack= minFront= minPosition= mode= modulationTypeDetail= modulationTypeMajor= modulationTypeSpreadSpectrum= modulationTypeSystem= momentsOfInertia= MovieTexture= multicastRelayHost= multicastRelayPort= MultiTexture= MultiTextureCoordinate= MultiTextureTransform= munitionApplicationID= munitionEndPoint= munitionEntityID= munitionQuantity= munitionSiteID= munitionStartPoint= mustEvaluate= name= NavigationInfo= navType= networkMode= next= nodeField= noNamespaceSchemaLocation= Normal= normalIndex= normalPerVertex= numberOfDivisions= numComponents= NurbsCurve= NurbsCurve2D= NurbsPatchSurface= NurbsSet= NurbsSurface= NurbsSweptSurface= NurbsSwungSurface= NurbsTextureCoordinate= NurbsTrimmedSurface= offset= on= order= orientation= orientation_changed= outerRadius= PackagedShader= parameter= parts= pauseTime= pitch= Pixel3DTexture= PixelCubeMapTexture= PixelTexture= point= PointLight= PointSet= Polyline2D= Polypoint2D= port= position= position_changed= power= previous= priority= profile= ProgramShader= progress= protoField= QuadSet= radioEntityTypeCategory= radioEntityTypeCountry= radioEntityTypeDomain= radioEntityTypeKind= radioEntityTypeNomenclature= radioEntityTypeNomenclatureVersion= radioID= radius= range= readInterval= receivedPower= ReceiverPdu= receiverState= Rectangle2D= reference= relativeAntennaLocation= repeatR= repeatS= repeatT= resumeTime= rightUrl= rootUrl= rotateYUp= rotation= rotation_changed= rtpHeaderExpected= sampleRate= samples= scale= scaleOrientation= set_articulationParameterValue0= set_articulationParameterValue1= set_articulationParameterValue2= set_articulationParameterValue3= set_articulationParameterValue4= set_articulationParameterValue5= set_articulationParameterValue6= set_articulationParameterValue7= set_bind= set_boolean= set_colorIndex= set_controlPoint= set_coordIndex= set_fraction= set_height= set_index= set_loaded= set_normalIndex= set_orientation= set_position= set_progress= set_rotation= set_texCoordIndex= set_translation= set_triggerTime= set_uTessellation= set_vTessellation= set_weight= SFBool= SFColor= SFColorRGBA= SFDouble= SFFloat= SFImage= SFInt32= SFMatrix3d= SFMatrix3f= SFMatrix4d= SFMatrix4f= SFNode= SFRotation= SFString= SFTime= SFVec2d= SFVec2f= SFVec3d= SFVec3f= ShaderAppearance= ShaderPart= ShaderProgram= Shape= shellType= shiftKey= shininess= scheme= side= SignalPdu= siteID= size= skinCoordIndex= skinCoordWeight= skyAngle= skyColor= solid= Sound= source= space= spacing= spatialize= specularColor= speed= speedFactor= Sphere= spine= SpotLight= startAngle= startTime= StaticGroup= stiffness= stopTime= string= stripCount= style= summary= Switch= tdlType= tessellation= tessellationScale= texCoordIndex= Text= TextureBackground= TextureCoordinate= TextureCoordinate3D= TextureCoordinate4D= TextureCoordinateGenerator= TextureMatrixTransform= TextureTransform= TextureTransform3D= time= timeOut= timestamp= TimeTrigger= title= toField= toggle= toNode= top= topToBottom= topUrl= touchTime= trackPoint_changed= Transform= translation= translation_changed= transmitFrequencyBandwidth= transmitState= transmitterApplicationID= transmitterEntityID= TransmitterPdu= transmitterRadioID= transmitterSiteID= transparency= TriangleFanSet= TriangleSet= TriangleSet2D= TriangleStripSet= triggerTime= triggerTrue= triggerValue= true= type= uClosed= uDimension= uKnot= ulimit= uOrder= url= uTessellation= uTessellation_changed= UTF-8= value= value_changed= vClosed= vDimension= vector= version= vertexRound= VertexShader= vertices= Viewpoint= visibilityLimit= visibilityRange= visible= vKnot= vOrder= vTessellation= vTessellation_changed= warhead= weight= weight_changed= whichGeometry= whichChoice= WorldInfo= writeInterval= xDimension= xsd= xSpacing= XvlShell= yScale= zDimension= zSpacing= [ReservedWords] ColorInterpolator= CoordinateInterpolator= CoordinateInterpolator2D= CylinderSensor= field= GeoPositionInterpolator= GeoTouchSensor= HAnimDisplacer= HAnimHumanoid= HAnimJoint= HAnimSegment= HAnimSite= KeySensor= LoadSensor= NormalInterpolator= NurbsOrientationInterpolator= NurbsPositionInterpolator= NurbsSurfaceInterpolator= OrientationInterpolator= PlaneSensor= PositionInterpolator= PositionInterpolator2D= ProximitySensor= ScalarInterpolator= SphereSensor= StringSensor= TimeSensor= TouchSensor= VisibilitySensor= [KeyWords2] DEF= ExternProtoDeclare= function= initialize= initializeOnly= inputOnly= inputOutput= IS= outputOnly= ProtoBody= ProtoDeclare= ProtoInstance= ProtoInterface= USE= [KeyWords3] DOCTYPE= head= ROUTE= Scene= Script= X3D= xml= xmlns=